﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

    public class LayerIndex
    {
        public const int UI = 5;
        public const int MapSurface = 8;
        public const int StaticItem = 9;
        public const int DynamicItem = 10;
        public const int Creature = 11;
        public const int User = 12;
        public const int UIEffect = 13;
        public const int HideUI = 14;

        public const int ALL = 0x7fffffff;
    }
